Grief is an atmospheric 3D plateformer about grief.
It's also whitout classic fighting. Which means you will spend your time exploring this mysterious and beautiful world, while resolving puzzles and learning to accept death itself ! The word is split in 5 areas : a neutral one and one for each grief aspect (Denial, Anger, Bargaing and Depression). You will have to reach the center of each area and face the greatest challenges awaiting for you there !
On your journey you will meet with local people and creatures, but also spirits and a lot of unexpected things ! So come and share this experience with us !
Our team is composed of a Programmer (Mathieu) and an Artist (Anaïs).
And they both come from Enodo Games and were working on The Architect : Paris before to start Mostly Wizards.
Mathieu is the technical director, coding the gameplay but also doing stuff like game and level design or lighting and vfx coding. He's a bit crazy and he's mainly the one speaking on our social media! Anaïs is the art director and the one who chose if something is nice! So the atmospheric experience is mainly her doing along with modelling, animations and vfx. But she only works on her free time for now!